Introduction to Maya's interface, setting a scene, animating the camera, texturing, modeling, rigging,rendering and saving processes.
Animating a logo, animating a camera through an environment, facial animation/lip-syncing and modeling/texturing a character.
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Applying and Editing motion capture data to characters using Motion Builder.
Autodesk MotionBuilder real-time 3D character animation software is an ideal tool for high-volume game animation pipelines, director-driven virtual cinematography, and real-time character simulations.
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Exploring a wide range of modeling and texturing techniques that are used by industry professionals!
Creating fine detail to digital characters. This class will focus on the latest modeling techniques using some of the most popular brushes and alphas.
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Introduction to Photoshop's interface, selection techniques, masks, color correction, smart filters, advanced compositing, vanishing point, 3D compositing, texture editing, cropping images and saving/printing processes.
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1.866.PLATTCOLLEGE
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