Class Descriptions
Class Descriptions
AG300 - Electronic Game 3D Animation
100 hours - 5.00 semester credit hours
The course offers the use of 3D animation in the electronic game industry. Emphasis is placed on proper modeling techniques, low polygon count models and environments, and UV texturing. In-game characters are created with seamless and deformable skin. Joints are created and rigged properly for inverse kinematics. Design documents and conceptual art are created prior to actual production.
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