Class Descriptions
Class Descriptions
AG300 - Electronic Game 3D Animation
100 hours - 5.00 semester credit hours
The course offers the use of 3D animation in the electronic game industry. Emphasis is placed on proper modeling techniques, low polygon count models and environments, and UV texturing. In-game characters are created with seamless and deformable skin. Joints are created and rigged properly for inverse kinematics. Design documents and conceptual art are created prior to actual production.
Testimonial
Spotlight
Tyler Phillips
Puss in Boots, Mega Mind 3D, God of War III, Ice Age: Dawn of the Dinosaurs and Hostel: Part II …
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